Rules and Regulations
The "Spirit Of the League" is the philosophy behind this organization. It is defined as recreational Soccer for fun and not serious competition. It is playing soccer to have a good time, improve skills and socialize within and between organized teams. It is meeting new friends and learning new skills. It is sharing your expertise with your fellow teammates and fellow league mates. It is being a team player and not an individual. It is playing fair and acting as a good sport at all times. It is being generous when you win and being graceful when you lose. It is obeying the officials and accepting their decisions. It is promoting the enjoyment of soccer for all.
The League presents a perpetual trophy (one that passes from team to team each season) to the team that best demonstrates these principals. We should all strive to achieve the Spirit of the League when participating in this organization.
The San Francisco Co-Ed Recreational Soccer League is a Not-for-Profit, tax-exempt organization that depends entirely on its players to volunteer to run the organization. Its purpose is to organize safe, recreational soccer for adults.
Teams and players are responsible for reading and understanding all of the league rules and regulations.
Team and Player Rules
Registration & Membership
1. All players on a team must be 21 years of age or older as of the first league match that they play in.
2. All players must demonstrate proof that they are covered under a medical insurance policy (e.g. Kaiser, Blue Cross, etc.) and must maintain a medical insurance policy throughout the season.
3. All players must be officially registered with the SFCRSL before they may play in a league game, tournament or any match that the SFCRSL sponsors.
4. All players must have a valid SFCRSL player pass to participate in a league game, tournament or any match that the SFCRSL sponsors.
5. Player registration fees must be paid prior to playing in any league game, tournament or any match that the SFCRSL sponsors.
6. Active professional soccer players are not allowed to play in this league. This is an amateur soccer player league.
7. Each team must maintain a minimum of 18 players and maximum of 25 players.
8. If a team fails to carry the minimum number of players (18), players from the waiting list being automatically assigned to the team by the league Registrar.
9. Teams that have not paid their debts to the league, whether those debts are fees, fines or other, will not be allowed to register for the following season until such debts are cleared.
10. Registration violations may result in disciplinary actions from the league depending on the severity.
11. Players may not register with the league after the registration cutoff date listed in the registration instructions unless approved by the executive board.
Forfeits, Fines and other Fees
1. All game forfeits will be subject to a $100 fine. In addition, the team must pay the costs of the referee ($50), field setup ($5) and the field ($65) for a total fine of $220.
2. If a team forfeits two games during a season they will be placed on probation for the current and next seasons. If a team forfeits three games, they will be removed from the league at the end of the season in which the last forfeit occurs.
3. A team that starts a game with the legal number of players but then, due to an ejection or injury of a player, falls below the minimum requirement for a legal team, forfeits the game to the other team regardless of the score at the time. In this case, the $100 forfeit fee will be waived.
4. All game forfeits will be officially recorded as a 2-0 win for the opposing team. In the event of a double forfeit, each team is fined the $100 fine and a 0-2 loss is recorded for each team for standing purposes. The teams will split the field and referee costs.
5. If a team knows in advance (minimum of three days) they will forfeit a game or there are other mitigating circumstances then the fees can be reduced and/or waived. The discipline committee will review the circumstances and a decision will be reported within one week.
6. Any team playing with a player who is not officially registered and who does not have a valid player pass will forfeit the game in which the illegal player participated and will also be assessed a $250 fine. The purpose of this rule is that illegal players pose severe liability problems to the league if they are injured in a game. Only legal players have signed the waiver and furnished proof of insurance.
7. Any team playing with an illegal player will also be required to provide additional proof of identity at game time for a minimum of 10 games. Such proof can be a legal photo ID (driver's license, passport, etc.). This additional proof will be required for the balance of the games to be played in the season in which the infraction occurred or 10 games, which ever is longer. The additional proof will carry over from one season to the next if necessary to complete the 10 games.
8. If a team needs to reschedule a match, they need to notify the league at least one week in advance. The team requesting the reschedule will need to cover the costs of the make-up field, currently $65. The league will cover the referee and field setup costs.
9. If a team reschedules a game less than one week in advance, the team requesting the reschedule will need to cover the costs of the referee ($50) and field setup ($5) in addition to the field ($65) for a total of $120.
10. Teams will be fined $25 for missing a Team Council meeting, an additional $50 for missing a second meeting, and an additional $100 for missing a third meeting in any one season (i.e. missing all three meetings results in total fines of $175.00). After missing two Team Council meetings, the team will be subject to a review by the Executive Board. If a team's absence is expected, notifying the Team Council Chair is mandatory. These fines also apply to any and all volunteer positions, i.e. Events Committee, Field Reps.
11. There will be a three-week grace period from the time the fine or fee is assessed until it must be paid. If the team does not pay the fine, it will then begin to forfeit games until pays all fines in question. If the fine is assessed near the end of the season, it will be due at the end of the season in which the fine was assessed.
12. If a forfeit deposit is in place, all fines will be deducted from the deposit.
Protests
1. Any team filing a protest of a game must do so in writing within 72 hours after the completion of the match in question.
2. Only teams may file a protest of a match, therefore, a majority of the players must consent to the filing of the protest before it is submitted.
3. The coach or manager must file the protest within the specified time.
4. Concerns or questions about rules, fields, etc. may be brought to the attention of the executive board at any time without any associated fees provided that they are made in writing.
Team responsibilities
1. All players are REQUIRED to wear shinguards to prevent injuries.
2. Each team is REQUIRED to have a game ball available.
3. The coaches will make sure that they pass the responsibility for monitoring the equipment to the coaches of the next game in the event that multiple games are played on the same field that day.
4. Each team must have similar colored and styled jerseys for their players with at least 8" unique numbers on the back. The lettering must be of a permanent nature (tape is not valid nor is drawing a number with a marker). Any player without a proper jersey will not be allowed to play in a league match. The referees will not allow players onto the field without a proper jersey. There will be a three-week grace period for new players at the start of the season
5. Each team's goalie must wear a jersey with a color that is visibly different from the other players on his or her team and visibly different from the jerseys on the opposing team. Goalie jerseys need not be numbered.
6. In the event that the two teams playing each other have similar colors on their jerseys, the visiting team, as designated by the schedule, must wear alternate colored jerseys. In these instances, the requirement of numbers for the jerseys is waived for the specific game. The visiting team is listed first on the schedule.
7. A team may change its team color(s) but the executive board must first approve the color(s). New teams must have their color(s) approved before it is allowed to register with the league.
8. All players on the field must have proper soccer shoes. Tennis shoes or other shoes without cleats are not permissible. Players without proper shoes will not be allowed to play in a league match.
9. Coaches must supply referees with line-up sheets before the start of the game. Games will not start until a line-up sheet is received from each team. The line-up sheets must contain the following: Team name, team colors, date and time of match, Player names, SFCRSL IDs (from the player passes), jersey numbers and names of the captains (circle players jersey number to denote this). The league will provide line-up sheets.
10. Coaches are responsible for notifying their players in the event of a rainout. The league will contact the coaches as soon as possible before the game. If in doubt, and the coach has not contacted his or her players, all players should assume that the game is still on and are responsible for being at the field at the scheduled start time. The ultimate decision to cancel a game because of rain will be made at the field in the event of uncertainty. Do not call the S.F. Recreation and Park department. The Recreation and Parks contact with this league is the field coordinator only. Call the league phone number on the day of the game for a status on whether or not the games will be played.
11. Alcoholic beverages should not be present at a game. The S.F. Recreation and Parks Dept. does not permit alcoholic beverages at any of the soccer fields.
12. Team managers are the only ones who can file complaints about referees to the referee coordinator. Any player who has complaints about a referee should make those complaints to the team manager who should then forward them to the referee coordinator.
13. No Dogs allowed on the fields at any time. They must be tied up outside fenced areas. The S.F. Recreation and Parks Dept. reserves the right to cancel a game if they do find any animals on the fields. If this does happen, the team with the animal will forfeit the game and be fined $100. The game will be recorded as 0-2 loss for the team that forfeits.
14. Each team manager in a match must submit the game score with all required information (date, score, referee, etc.) at the web site within 72 hours of match. Failure to submit this information in the allotted time will result in the game(s) being forfeit and subject to related fines / fees due to the forfeit.
15. Teams should evaluate referees, opponent and condition of the fields on the comment section of the scorecard.
Game rules
Legal Teams
1. A maximum of 11 players on the field (maximum 6 of either gender) is allowed. If your team is short of women, for example, then you must play short-handed. You cannot substitute men for women or vice-versa when it would cause more than 6 players of one gender to be on the field at the same time. Legal teams, for example, would be 6 men and 5 women or 6 women and 5 men.
2. Having fewer than seven players present results in a forfeit. Legal teams, for example, would be 6 men and 1 women, 4 women and 3 men, etc., however, 7 men and 0 women is illegal (see rule above).
3. The goalie may be of either gender.
4. Any team losing a player to a red card will have the maximum number of players of that gender reduced by one (i.e. if a man receives a red card the maximum number of male players will be reduced from six to five.
Game time, Duration and Standings
1. Games will start at the time indicated on the schedule. A forfeit will be recorded against any team that does not have the legal number of players on the field 15 minutes after the scheduled start time and/or are missing their player passes. No exceptions or excuses will be allowed.
2. As soon as both teams have the minimum number of players present (currently 7) the match must begin. No waiting for additional players to arrive, even if it is within the 15-minute waiting period. When additional players arrive at field they must check in with referee and turn in their player pass at that time.
3. Teams may not agree between themselves to have a "friendly" game and count it as an "official" game should the scheduled game be forfeited due to the lack of player passes, players or any other reason that constitutes a forfeit.
4. The referee will give each team a courtesy notice five (5) minutes prior to the scheduled starting time.
5. Games will consist of 45-minute halves (this is subject to change during the summer season should the amount of light interfere with the safety of the game). The referees have the discretion of ending the game due to darkness, weather or other factors that make playing conditions dangerous and their decision shall be final.
6. There will be a 5-10 minute break at half time
7. In the event that a referee fails to show by 15 minutes after the scheduled starting time, a substitute referee may be used upon mutual agreement of the teams. A game officiated by a substitute referee counts as an official game and will be reflected in the league standings. It is the substitute referee's responsibility to notify the league in order to collect his or her payment for officiating the match. Teams using a substitute referee must notify the league's referee coordinator as soon as possible after the match.
8. In the event that a referee fails to show by 15 minutes past the scheduled starting time and/or no substitute referee is available, the game must be rescheduled. A friendly game may be played upon mutual agreement but the outcome will not be counted in the league standings. Friendly games are not "officially sanctioned" by the league.
9. If a game starts after 15 minutes past the scheduled starting time the referee can shorten the game by the amount of time late that the game was started. This must be communicated to both managers prior to start of game.
10. If there is a partial rain out of games on a particular day, games that have more than 15 minutes left are to be replayed in their entirety. If there is less than 15 minutes left at the time of the rain out, the game is considered complete and the score at that time should be reported. Those games that are incomplete or not played are made up with priority over full rain out days.
11. Standings are determined as follows
a. Win counts as three (3) points.
b. Loss counts as no (0) points.
c. Tie counts as one (1) point.
12. Teams that receive more than two (2) red cards per season will have two (2) points deducted from their point totals for every red card received thereafter. The team will also be subject to review by the league's disciplinary committee.
13. At the end of the season, if any teams are tied in the standings, meaning that they have the same point totals, then the following determines which team is placed above the other(s). All games count for standings.
a. Goal Differential
b. Team that defeated the team(s) it is tied with.
c. Team with the fewest losses.
d. Team with the most wins.
e. Coin Toss.
14. Any games not played (other than due to a forfeit) do not count in the standings.
15. The top three teams of the lower division and the bottom three teams of the upper division will be promoted or relegated for the following season.
Guest and Guest Passes
1. Non-League guests are not allowed. Violation of this rule will result in a forfeit of the game or games in which the guest player participated and the team will be fined $100 per violation.
2. League members may play as guest for other teams but they must have their player pass to present to the referee. The player is responsible for retrieving their player pass at the end of the game from the referee. If they forget to get their pass at the end of the game and do not have it at their next game they will not be allowed to play.
3. Only two guest players per gender are allowed per team. (Except per rule #7 below as it applies to goalkeepers.)
4. Guest players can only be used to bring a team up to full strength plus two substitutes per gender. Once the team has a full team of their own registered players, the guest can no longer play. For example, if a team has 11 players, they can use a guest to field a full team and a substitute. Then an additional player registered for the team that was short arrives at the game bringing their total to 12 players. The guest player must now leave the field to be replaced by the new player. The manager has the discretion to not play their own registered player and allow the guest to continue on the field. That registered player must not enter the game at any time and doing so is a violation of the guest policy
5. Violation of the guest rules will result in a forfeit and a fine of $100. Multiple violations will result in forfeiture of guest privileges as well as games and possible suspension from the league.
6. If player receives a red card while playing as a guest, they must surrender all player passes in their possession to the referee. The player will not be allowed to play in any league game (guest or otherwise) until the league's disciplinary committee contacts them and / or their manager. For example, a player receives a red card while playing as a guest in a morning game. Their regular team game is scheduled for the afternoon, but because they received a red card, they are not eligible to play in their regular game. Any violations of this rule will be subject to severe penalties and possible suspension from the league.
7. If the guest player is a goalkeeper, they do not count against the guest player count. In other words, if you have a guest goalkeeper, you may still have two additional guests up to the max substitute limits. The guest goalkeeper must play the entire game in the goal.
8. Any team that violates the guest policy will be subject to fines and forfeits as already described above, but will also forfeit the use of guest players for the balance of the current season in which the violation occurs or a minimum of 10 games thereby possibly rolling over to the next season.
Field rules
Standard FIFA rules apply to all matches with the following highlights, exceptions and general rules of conduct:
1. No jewelry, hard cast, braces with exposed metal or any equipment that the referee deems dangerous to any player. This is a standard FIFA law.
2. No verbal abuse to your teammates, opposing team players, the referee, acting linesman or any one else on or off the field of play during the game. Penalty for infraction: 1st offense - verbal caution to player plus indirect free kick to opposing team; 2nd and subsequent offenses - Yellow card to player plus indirect free kick. The referee has the discretion to issue a red card if warranted. The team captains and managers are the only persons that are allowed to voice concerns to the referees; other players should speak with their captain or manager in order to communicate with the official. There must be an acting captain on the field at all times.
3. No sliding. Players must remain on their feet at all times. This is a SFCRSL rule. Penalty for infraction: 1st offense - verbal caution to player plus indirect free kick to opposing team; 2nd and subsequent offenses - Yellow card to player plus indirect free kick. The referee has the discretion to issue a red card if warranted. If no opposing player is within 10 yards of a slide, it is not considered a slide tackle. Goalkeepers are allowed to slide to make saves. If slide is determined by referee to be dangerous (i.e. leading with cleats, intentionally blocking approaching player) then a penalty can be awarded.
4. No use of extreme body size in intimidating other players. This is a SFCRSL rule. Penalty for infraction: 1st offense verbal caution to player plus indirect free kick to opposing team; 2nd and subsequent offenses - Yellow card to player plus indirect free kick. The referee has the discretion to issue a red card if warranted.
5. No touching or harassing the goalie. Penalty for infraction: 1st offense - verbal caution to player plus indirect free kick to opposing team; 2nd and subsequent offenses - Yellow card to player plus indirect free kick. The referee has the discretion to issue a red card if warranted.
9. FIVE-TOUCH RULE. This is a SFCRSL rule. Penalty for infraction: Indirect free kick to the opposing team. Only touches by the feet count. The 5 touches may be used as one likes. For example, 1 touch to trap, 3 to dribble and 1 to pass or 4 to dribble and one to shoot. You can juggle the ball with your head and thighs, as many times as you like, it is only touches by the feet that count. Regardless of the use of the touches, one still only gets 5 touches with the feet.
10. A woman must take all penalty kicks (i.e. direct kicks from the penalty line). This is a SFCRSL rule.
11. Standard FIFA rules apply to the goalkeepers. Penalty for infraction: - indirect kick.
12. All drop balls are to be taken by female players.
13. Handballs are legal for the protection of one's present or future sex life (referees discretion). This is a SFCRSL rule.
14. Any player receiving a yellow card must sit out for 20-minutes. If there is less than 20-minutes left in the first half, the balance of time will be enforced at the beginning of the second half. If the yellow card is issued with less than 20-minutes left in the game, the player must sit out for the duration of the game. The player's name will also be referred to the executive board. Two yellow cards are equivalent to a red card. This is a SFCRSL rule.
15. Any player receiving two (2) yellow cards within three (3) consecutive games (rain-outs or forfeits not included) must sit out the next game after the game they received the second yellow card in (rain-outs not included). After sitting out the required game, the player's yellow-card slate is wiped clean. For example, you receive a yellow card in game 1, in game 2 you get another yellow card; you must sit out game 3. Another example, you get a yellow card in game 1, in game 2 nothing happens, in game three you get a yellow card; you must sit out game 4. This is a SFCRSL rule.
16. Any player receiving a red card will sit out for the remainder of that game and the following game at a minimum. The player's name will be referred to the executive board for possible disciplinary actions. PLAYERS EJECTED FROM THE GAME BECAUSE OF A RED CARD CANNOT BE SUBSTITUTED FOR. The team must play short-handed. This is a standard FIFA law.
17. Any player receiving a red card in any league game will not be allowed to play (either as a player or a guest) until the league's disciplinary committee contacts them and / or their manager. Any violations of this rule will be subject to severe penalties and possible suspension from the league. Remember, not all red cards only warrant a one game suspension. It is possible to receive a multiple game suspension depending on the severity of the infraction.
18. Any serious infraction against a referee will result in an immediate dismissal from the league for two (2) years. This is a SFCRSL rule.
19. SUBSTITUTIONS
You MAY substitute players at the following times:
a. On a throw-in by your team e. To replace a player receiving a yellow card
b. On a goal kick by either team f. At the referee's discretion
c. On any kickoff
d. For an injured player on your team
The players substituting must be ready to come onto the field (no delaying the game while players remove their sweats, etc.).
You MAY NOT substitute during the following times:
a. On a throw-in by the opposing team d. On any corner kicks
b. On any direct, indirect or penalty kick e. On a drop ball
c. For players ejected because of a red card f. When the opposite team has an injured player
Referee Duties and Responsibilities
1. Referees must be at the field 10 minutes prior to the scheduled start time to make sure that the field is in proper condition (i.e. nets and corner flags are in place, field is playable, etc.). Referees will notify both teams five minutes prior to the scheduled starting time that if they do not have a legal team within 15 minutes, a forfeit will be recorded against them. Referees will do the following prior to the start of the match:
a. Collect line-up sheets from each team
b. Collect player passes
c. Inspect player's equipment
2. Referees will do the following at the completion of the match:
a. Return player passes to the coaches.
b. Turn in the game card, which will include the score, player's that were issued yellow or red cards and any injuries to any player during the match. Referees will be paid based upon the reports turned-in to the league referee coordinator.
c. In games where a red card is issued the referee must complete a Referee report and return the report and player pass of the offending player to the league.
3. Any referee failing to show for the game that they were scheduled to referee without having first given the league's referee coordinator reasonable prior notice, must referee their next game without payment to stay in good standing with the league.
4. Any referee who starts a match late due to his or her arriving late will be penalized $5, which will be deducted from their payment for that game.
5. Any referee, who does not miss any games he/she is scheduled to officiate and is not late for any games that they are officiating, will receive a $50 bonus at the end of the season. To be eligible for this bonus the referee must have officiated at least 75% of the weeks available during the season.
6. Any referee who maintains a 4.0 average rating for the season will receive a $50 bonus at the end of the season. To be eligible for this bonus the referee must have officiated at least 75% of the weeks available during the season and not missed any scheduled games.
7. Referees have the option to officiate a 'friendly" game should one or both of the teams forfeit. This friendly game does not constitute a sanctioned league match and cannot be counted as one regardless of the outcome of the game. The referee will be paid for showing up at the field for games that are forfeited.
General League Rules
1. The San Francisco Co-Ed Recreational Soccer League will consist of the following:
a. An executive board consisting of at least the following president, vice president, secretary, treasurer, registrar, referee coordinator, field coordinator, team council chairperson, social coordinator (these positions may be held by a director and more than one position may be held by the same person). The Board has the authority to make the policies and decisions for this organization. The Board from time to time may designate other positions (such as league advisor, insurance advisor, legal advisor, etc) as needed. The executive board's terms shall run from September 1st through August 31st.
b. Team council consisting of at least one representative from each team. The team council acts as the voice of the teams and participates in setting policies, disciplinary hearings, establishing ad-hoc committees and arranging the election of the directors.
2. The executive board will hold an Annual General Meeting (AGM) in August to elect a new executive board.
3. The executive board will hold regular meetings as needed.
4. The team council will hold a minimum of three (3) meetings per season. An agenda must be prepared and distributed at the meetings. The minutes must be recorded and distributed to the executive board and team council and approved at the subsequent team council meeting. A member of the board of directors must attend the team council meetings.
5. Any team not represented at the team council meeting shall be subject to a review by the disciplinary committee after missing two meetings. (See Forfeits & Fines, item 3 for penalties for missed meetings).
6. Each team gets one vote at the team council meetings when voting on issues regardless of the number of representatives present for a given team.
7. The disciplinary committee will be assembled as needed and will contain five people, half from the executive board and half from the team council. A representative from the executive board and the team council will fill the odd-man position alternately.
8. Any league participant subject to a review or disciplinary hearing may appeal the disciplinary committee's decision to the executive board provided that it is in writing. The executive board will arrange to hear the participant's complaint at its convenience.
9. Any protest decision rendered by the disciplinary committee may be appealed to the executive board provided that it is in writing and delivered to the executive board within 72 hours of receipt of the initial decision made by the disciplinary committee. The executive board will arrange to hear the appeal at its convenience. The decision of the executive board shall be final.
10. Any team wishing to reschedule a game must notify the league at least one week in advance. If the opposing team wishes to allow the game to be rescheduled, then it will be changed. This is subject to the availability of fields and referees. Additional fees may be required for any games that need to be rescheduled. See Forfeits, Fines and other Fees section for more information.
11. Each team must provide an alternate coach as a contact should the league need to get in touch with a team for any reason and the primary coach is unavailable.
12. It is preferred that the primary and alternate contacts for each team also have valid e-mail addresses as well as cell phones. These will be listed in the Team Contacts list distributed to each manager at the beginning of the season.
13. Each team must provide two (2) representatives to serve on the team council for a season. At least one of the representatives must be present at the monthly team council meetings.
14. Each team must provide one (1) volunteer to serve on various committees and other duties of the league. Executive board positions can be counted toward this position.
League Recommendations
The SFCRSL recommends the following:
1. Each team is REQUIRED to have a game ball available.
2. That each team brings ice and first aid supplies to each game.
3. Each Player should bring an opposite colored jersey to each game in case of conflict with opposing team.
4. That each team cleans up/picks up the field after each game. Pack-it-in, Pack-it-out.
5. That you participate in the league social events (i.e. End-of-season Party, League Picnics, etc.) and that you encourage your fellow teammates to do so.
6. That you encourage your teammates to participate in the administration of the league.
7. That you interact with your team council representatives. Give them your thoughts to bring to the team council meetings and ask them to inform you about what was discussed at the team council meetings.
League Catchall
The Executive Board and Directors of the San Francisco Co-Ed Recreational Soccer League (SFCRSL) reserve the right to dismiss, fine or take any actions against any participant in the league for any reason at any time. The "Spirit of the League" is the bottom line. Any decisions made by the Executive Board and/or Directors may be consistent with, contrary to or in lieu of action already taken by the officials.
BASIC FOULS REFERENCE
Below are the standard fouls in soccer. They are for your reference. Please read the FIFA "Laws" of the Game for the textbook descriptions. Please note that the fouls are interpreted by the referees and criteria such as intent, severity etc., are applied by each referee on an individual basis. One referee's dangerous play is another referee's yellow or red card. Please give the referees a break. It is tough to try to control 22 carbon-based units for 90 minutes. They are only human.
Nine major fouls
Below are the nine major fouls. The penalty for committing any of these is a direct free kick by the opposing jeam. If any of these fouls occur in the opponent's penalty area (18-yard area), a penalty kick is awarded to the opposing team. To make it easy to remember them, there are four by the hands, three by the body and two by the feet.
1.Major fouls by the hands (4)
a.Handling the ball (unless you are the goalie within your penalty area).
b.Pushing or shoving an opponent.
c.Striking, spitting on or verbal abuse of an opponent.
d.Grabbing an opponent.
2.Major fouls by the body (3)
a.Jumping at an opponent.
c.Charging an opponent from behind.
b.Charging an opponent in a dangerous manner (e.g. at high speeds).
3.Major fouls by the feet (2)
a.Kicking an opponent.
b.Tripping an opponent.
Five minor fouls
Below are the five minor fouls. The penalty for committing any of these is an indirect free kick by the opposing team. If any of these fouls occur in the opponent's penalty area (18-yard area), it is still just an indirect kick (not a penalty kick). The referee signals an indirect kick by keeping his or her hand raised in the air until the ball is touched by a second player on the field (the free kick is called "indirect" meaning that a goal cannot be scored "directly" the ball must touch a second player first).
1.Obstruction - blocking an opponent from playing the ball when you are not attempting to play the ball yourself
2.Dangerous play - playing in a manner considered dangerous by the referee (i.e. putting your foot too high next to a player that might cause an injury; you can also put your head too low next to a player and be guilty of a dangerous play).
3.Charging fairly (shoulder to shoulder) when the ball is not in playing distance.
4.Charging the goalie when the goalie does not have possession of the ball.
5.Taking more than 5-6 seconds to put the ball back into play if you are the goalie and have the ball in your hands.